Originally Recorded Sunday 8/30/20 @ 3:00 pm
You’ve prepared a brilliant storyline… How do you keep your players engaged and exploring the quest you prepared for? Avoiding pitfalls, designing interesting content, and really letting go when the story gets out of control. Worldbuilding, adventure design, backgrounds, has it all been done before? How do you spin old stories to new heights?
Tammy Sue Keyes, Convention Coordinator, Evil Beagle Games.
She has been playing RPGs and Gaming since 1998.
Bill Keyes, Director of Production for Evil Beagle Games.
Bill has been involved in the production of over 30 RPG books doing layout and writing.
Micheal Surbrook, Lead Architect and Archivist for Evil Beagle Games.
An award-winning designer with over 25 years of experience.
Chaz Kemp, Art Director for Evil Beagle Games.
An award-winning illustrator who’s passionate for tabletop RPGs.
James “Pigeon” Fielder, professor at CSU.
The only political scientist in the world that studies the politics of game worlds.
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Evil Beagle Games